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"Copy to Clipboard" in the Hierarchy V2 creates logs in the Console
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click on the three-dot menu3. Select "Copy to Clipboard"4. Observ... Read more
Input Axis Controller breaks when the domain reloads
How to reproduce:1. Open the “CinemachineTest.zip“ project2. Open the “SampleScene“3. Open Edit → Preferences → General, and change ... Read more
Shader Graph throws a warning about unsaved changes when maximising any ...
How to reproduce:1. Create a new Unity project2. Create any Shader Graph3. Make any changes in the Shader Graph so it has the unsave... Read more
Localization files are not added to Xcode project when building for macO...
Reproduction steps:1. Open the attached “MacOSAppName” project2. In the Build Profiles window (File > Build Profiles), select the... Read more
"Create Empty Child" option is available in the Hierarchy V2 in the cont...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click to open the contextual menu3. Observe the options Exp... Read more
[Mac] Window Tabs don't display properly when dragging within DockArea
How to reproduce:1. Create a new Unity project2. Make sure to use the default Editor layour3. Navigate to the Scene/Game view tab gr... Read more
[VFX Graph] issue with Seed and VFXRAND in Custom HLSL
Steps to reproduce: import the provided package open the scene named Random. Notice the diffrences between system on the right and s... Read more
[VFX Graph] Copy/Pasting CustomHLSL Blocks erase they slots values
Steps to reproduce: Open a VFX Create a CustomHLSL Block. Change the default value of the offset or speed factor. Select and copy th... Read more
"Non-matching Profiler.EndSample" error is thrown when loading a model s...
How to reproduce (not tested by CQA):1. Create and open a new project2. Import any model file that was serialized locally in Sentis ... Read more
[macOS] Hierarchy V2 automatically renames the created object to "˜" whe...
Steps to reproduce: Open the attached project Open TestScene Select "GameObject (1)" Press the ⌥⇧N shortcut for creating an Empty Ch... Read more
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