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Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps:1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project2. Select the “Assets/URP_Renderer-Post.asset... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
[Linux] Mouse cursor gets unlocked while in Play Mode
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene in the Project window3. Enter Play Mode... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
Font Asset Creator Font Face dropdown is active but does nothing when cl...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Font Asset Creator window (Window > Text ... Read more
Crash on Stack overflow when switching to a visionOS Build Profile
Reproduction steps:1. Create and open a new project2. Open the Build Profiles (File > Build Profiles)3. In the Build Profiles Win... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce:1. Open the user's attached "compress_textures_test.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Win64 CPU is set to None when applying changes to plugin where the meta has the serializedVersion 2
- Sprite Atlas textures from all included build scenes persist in Editor memory when building the Player
- Disabling all columns in Light Explorer throws “ArgumentException” error in the Console window
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied