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GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
[iOS] Multiple linking errors are thrown when building an XCode project ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window ( File > Build Settings)3. Make an iOS ... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...
Reproduction steps:1. Create new project.2. Change Camera position Y to 21 (or any other change). DO NOT SAVE3. Press Play.4. Try to... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more
"'IProfilerEmitter' could not be found" error when installing Addressabl...
How to reproduce:1. Create any new project2. Open the Package Manager (Window → Package Manager)3. Install the Addressables package ... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip)2. Select metal_brushed_copper in the Project browser3. In the I... Read more
[Contextual Menus] Menus stay on the screen even their windows are closed
Steps to reproduce: Create any project Go to the menu "Window" and select "Package Manager" Click the dropdown icon next to "+" Veri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject