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[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light w...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open Lighting window (Ctrl + 9)3. Click on “Generate Lighting“ button... Read more
"Hidden/Light2D" warnings are thrown after building 2D URP Template project
{}Reproduction steps{}: Create a new 2D (URP) project Build and Run the project Check the console {}Expected result{}: No warnings o... Read more
[Android] "Internal: deleting an allocation that is older than its permi...
Reproduction steps:1. Open the user’s attached “OnDemandRendering Test” project2. Build and Run (File > Build And Run)3. Observe ... Read more
The Player crashes on "Unexpected mark stack overflow" without a Stacktr...
Reproduction steps:1. Open the user’s attached “GCBug” project2. Build and run the Player (File > Build And Run)3. Observe the Pl... Read more
"Unexpected duplicate tasks" error in Xcode when the project is rebuilt
Reproduction steps:1. Open the attached project “ReproProj”2. Go to File > Build Settings and choose iOS build target3. Make sure... Read more
Contextual menus and tooltips appear at different position from the pres...
Reproduction steps:1. Have three displays connected and set as shown in the “Displays” image2. Open the attached project “TestProjec... Read more
NullReferenceException is thrown when pressing the + button
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/ScriptableObjects/RedButtonSettings.asset“ Scriptable O... Read more
Values lost during UXML serialization in UI Builder when changing assets
Reproduction steps:1. Open the attached “ReproProject“ project2. Open “Assets/Document.uxml“3. In the Hierarchy window select “SomeE... Read more
Unused fields in constant buffers are removed when shaders are compiled
How to reproduce:1. Open the attached “shader_issue” project2. In the Project window, select the “sh” shader3. In the Inspector, cli... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps:1. Open the attached "SlideVSIgnoreCollision.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object