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Player crashes on Android when using "-systemallocator" command in terminal
Reproduction steps:1. Open the attached Project “BugRepro”2. Make sure “Assets/Scenes/SampleScene” is added to the “Scenes in Build”... Read more
[Android] Player Loop in Profiler is not steady when empty Scene is open...
Reproduction steps:1. Open the attached project “PlayerLoopNotSmoothProject”2. Select Android in Build Settings3. Make sure "Develop... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
A Burst error BC1045 is thrown when using IJobParallelForDefer interface
How to reproduce:1. Open the “Burst.zip“ project2. Observe the Console Expected result: No errors are seen in the ConsoleActual resu... Read more
[Android] Button is still recognised as pressed after releasing when usi...
How to reproduce:1. Open the “IN_37656” project2. Press File → Build Settings3. Under the “Run device” select the “<Enter IP>”... Read more
Crash with multiple stack traces when changing a specific curve
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Main Camera“ GameObject in the Hierarchy window3. Open the ... Read more
Crash on core::StringStorageDefault<char>::assign when a prefab is dragg...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/Prefabs/Visual Scripts/new_class“ Prefab into the Scene ... Read more
[First Person] "Unknown error occurred while loading" error is thrown wh...
How to reproduce:1. Create a new Unity project using First Person template2. When the project loads, observe the Console window Expe... Read more
[VFX] Spawn Behavior inconsistent in Runtime vs. Editor
Unexpected behavior while switching to runtime mode.Step to repro- Import package in URP project where VFX package is available- Ope... Read more
Project opening fails due to bad formatting of the CLAs
How to reproduce:1. Create a new project2. Open the project Expected result: The project opensActual result: The project doesn’t ope... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument