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Unfolding a script in inspector causes a bunch of scripts to disappear
To reproduce:1. Import attached Unity package2. Add chest - Bliss mk1 prefab to the scene3. Select it4. Check Inspector5. Fold/Unfol... Read more
Going into Player Settings causes an error to be shown in the console
Steps to repro:1. Create a new project2. Go to Edit -> Project settings -> Player Settings3. Observe the error in the console:... Read more
Unused texture data is not freed from memory on WP8
High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due ... Read more
Render Texture icon and preview are broken on OS X
To reproduce:1. Create a new project2. In the project view, right-click and create a new render texture3. Note that the preview is b... Read more
Profiler documentation incomplete
e.g. what is self ms and time ms ? Read more
EditorGUIUtility.RenderGameViewCameras ignores rect
EditorGUIUtility.RenderGameViewCamerasdoes not respect the Rect that is passed in. It only renders whatever size the GameView is ren... Read more
Asset Import dialog cancel button does not work
The cancel button in asset reimport dialog does not work when switching platforms. To reproduce:- Open any project that takes non-tr... Read more
'Is Active' curve for the child object doesn't go away
'Is Active' curve for the child object is still visible after the curve's been added Repro:1. Create an object with a child in it2. ... Read more
[WP8] Solid areas 16 bit texture appears transparent
To reproduce1. Open scene02. Observe both textures are fully solid in game view.3. Run on Windows Phone (tested on lumia 520, 920), ... Read more
"NaN" shows up as values in Sprite Editor "Sprite" window
"NaN" shows up as values in Sprite Editor "Sprite" window when selecting outside the image. I guess it should not say "NaN" it shoul... Read more
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