Search Issue Tracker
Won't Fix
Votes
0
Found in
4.2.1f4
Issue ID
567223
Regression
No
EditorGUIUtility.RenderGameViewCameras ignores rect
EditorGUIUtility.RenderGameViewCamerasdoes not respect the Rect that is passed in. It only renders whatever size the GameView is rendering at.
To reproduce:
Open the window with the PureDepth menu item. The rendered area can only be modified by changing the resolution on the GameView, regardless of what is passed into EditorGUIUtility.RenderGameViewCameras.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
Add comment