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"Runtime Error: unreachable" during initialization when building the pro...
Steps to reproduce:1. Make sure the iOS player is installed to avoid console errors2. Open the “user’s attached project”3. Go to Fil... Read more
Custom Particle System names textboxes are not correctly wrapped in the ...
How to reproduce:1. Open the attached project "VFXAET"2. Open the "SampleScene" scene and a "New VFX" VFX Graph3. Set the VFX target... Read more
Node name gets cut off in the Visual Effect Graph when the name is long
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
VFX Parameters are missing the documentation links
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and open it3. In the Blackboa... Read more
VFX Graph using Redo action for Move and Connect node results in an unkn...
Steps to reproduce: Create a new HDRP 3D Template project Create a VFX graph Create and then duplicate an Add node Move one Node Con... Read more
Some VFX Window Panels close on entering Play mode
Steps to reproduce: Open the attached project Open the Outdoors Scene Open the New VFX asset Open the Debug and Control panels Enter... Read more
Sometimes unable to box select a sticky note after copying and pasting it
Steps to reproduce: Create a sticky note Copy and paste it Box select both sticky notes Repeat steps 2 and 3 until you encounter the... Read more
Copy-pasting asset subgraphs does not work
Steps to reproduce: Download and import the attached "GTK-DuplicateAssetSubgraph.unitypackage" Open "New Graph" Select the "Asset Su... Read more
Copy-pasting two connected nodes does nod copy the wire unless the wire ...
Steps to reproduce: Download and import the attached "GTK-DuplicateWithWires.unitypackage" Open "New Graph" Select both nodes withou... Read more
Multi-selecting two local subgraphs throws an error
Steps to reproduce: Create two local subgraphs Box-select both of them Actual results: An error is thrown Expected results: No error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
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- Excessive bloom intensity when using narrow aspect ratios