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[Hierarchy v2] Objects do not display their column data after changing t...
Steps to reproduce: Open the attached project Open the Test Scene Hover the mouse over the MainCamera in the Hierarchy Observe that ... Read more
“Ignoring depth surface store action as it is memoryless” warnings throw...
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more
Visual Elements cannot be enabled or disabled using Hierarchy V2
Steps to reproduce: Open the attached project Open the Test Scene Expand the UI document in the Hierarchy window Try enabling/disabl... Read more
Modifications to the InputActions asset in Play Mode persist when exitin...
How to reproduce:1. Open the attached "IN-108286" project2. Open the "SampleScene" and enter Play Mode3. Modify the “BugRepro.cs” sc... Read more
[Hierarchy V2] Making changes to a nested Game Object does not give an o...
Steps to reproduce: Open the attached project Open the Test Scene Select the "GameObject" in the Hierachy In the Inspector window, c... Read more
LOD Group Levels partially grey out and an IndexOutOfRangeException erro...
How to reproduce:1. Create or open the “IN-112149” Project2. Right click on the Hierarchy and add an empty GameObject3. Select the c... Read more
Position and rotation of a GameObject with Rigidbody reset when it is en...
How to reproduce:1. Open the attached “IN-111065” project2. Open the “SampleScene”3. In the Game View, enable Stats4. Enter Play mod... Read more
[Hierarchy V2] Marking objects as static in the Hierarchy window does no...
Steps to reproduce: Open the attached project Open the Test Scene Select the "GameObject (1)" GO in the Hierarchy (Nested under "Gam... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce:1. Open the attached “IN-111533” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Cube” GameObjec... Read more
Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
Steps to reproduce: ( We don't have reproduction steps, these are crashes in the wild) I will attach a log file with extra logging f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera