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Registration of local notification with image fails when using iOS 13 or...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS 13 or lower3. Press the "Register L... Read more
ListView "itemsChosen" method is not called when double-clicking on a Li...
How to reproduce:1. Open the “ListView_Item_DoubleClick_Issue“ project2. Open the “SampleScene“3. Enter Play Mode4. In the Game view... Read more
Error "Opening file failed: Opening file VirtualArtifacts/Primary/: No s...
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project opensActual result: “Opening file failed” m... Read more
Animator Controller Transition data remains when a State Machine is deleted
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the “Assets/TestAnimatorCo... Read more
[Android] Unity overrides the flags set in the MainActivity.java file of...
Reproduction steps:1. Create a new Unity project2. In Build Settings, click Export project3. Incorporate it into a Native Android ap... Read more
Prefab overrides of children GameObjects with identical names are not sa...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Drag and drop the “Assets/TestP... Read more
Selection failures after spawning object on other plane
Synopsis Using the AR mobile Template, I spawned two objects. Tapping the first object doesn't select it; instead the second object ... Read more
[Mobile] [WebGL] Visual artefacts are rendered and objects disappear whe...
How to reproduce:1. Open the "IN_62080" project2. Make sure the “Gamma” Color Space is selected in the Project Settings3. In the Bui... Read more
Debug Options makes plane ignore Visualize Surfaces toggle
Synopsis If I toggle off Visualize Surfaces while the Debug Options UI is enabled, most of the scanned planes disappear, but one or ... Read more
AR Mobile Template menus are not documented
Neither the AR Debug Menu nor the main menu are described in the documentation. Every button and toggle should have a sentence or tw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output