Search Issue Tracker
Crash on UI::Canvas::GetRenderMode() const when changing levels
Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more
[Linux Editor] Anchor Presets popup is not dismissed when clicking outsi...
Anchor Presets gets stuck when trying to close it by clicking outside of its area. Steps to reproduce:1) Open the attached project.2... Read more
the callbacks registered on Actions are triggered when the Action Map is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mod... Read more
"Navigation.wraparound" does not modify the value of the Wrap Around pro...
Reproduction steps:1. Open the attached project “WrapAroundBug”2. Open "Assets/Scenes/SampleScene.unity" 3. Under GameObject “Canvas... Read more
Render passes break when using the HDRP CustomPassUtils.RenderFromCamera...
Reproduction steps:1. Open the attached “test project (2).zip” project2. Open the “Outdoors” Scene3. Observe the Game view Expected ... Read more
[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...
How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more
[Documentation] Graphics.RenderMeshIndirect arguments naming is misleading
Steps to reproduce: Read https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Graphics.RenderMeshIndirect.html Notice that ... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[WindowsMR] Crash on 2nd time entering VR mode from None
REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed