Search Issue Tracker
Happy Harvest character skeleton is broken in build
Steps to reproduce: Create a new 2D URP project and import Happy Harvest. Build and Run the project. Actual results: Character limbs... Read more
[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
Crashes at "GameObject::IsActive" in "UnityWebRequest.GetTexture"
Steps to reproduce:1. Download and open project "Minegur.zip"2. Open scene "MinegurScene"3. Enter play mode4. Click "Start/Stop mini... Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more
NullReferenceException: SerializedObject of SerializedProperty has been ...
How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more
Long project name overflows Project Auditor Summary UI: truncation miss...
Steps to reproduce: Create a new Unity project with a really long title Go to Window -> Analysis -> Project Auditor ->Insta... Read more
Graphic components errors when running Dedicated Server Build/Standalone...
Steps to reproduce:1. Open the attached user's project "Particles1973892.zip"2. Build for MacOS or Windows Standalone3. Run "<Pat... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed