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Shader is missing when "Strict shader variant matching" is enabled in th...
How to reproduce:1. Open the attached project2. Make sure the “Strict shader variant matching” is enabled in the Project Settings → ... Read more
Transparent GameObjects are not visible behind other transparent GameObj...
How to reproduce: Open the “Transparency.zip“ project Open the “OutdoorsScene“ Select the “TransparentFront“ material (Assets > M... Read more
"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...
How to reproduce:1. Open the “MouseScrollReadValueIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Use the mouse’s scroll... Read more
Crash on TryToRegisterMonoScriptToHashMap when importing a specific .uni...
Reproduction steps:1. Create a new project2. Import the attached .unitypackage “ReproPackage” Expected result: The package is import... Read more
[Feature Request] Minimum Package Manager sidebar width feels too wide w...
Steps to reproduce: Open the Package Manager (Window>Package Manager) Drag the sidebar to its minimum size Desired result: the si... Read more
AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more
The construction of a specific class breaks the binding Bool references ...
How to reproduce:1. Open the “Procedural Map Test“ project2. Open the “SampleScene“3. Open the “Assets > WFC Tests > MyGrid.as... Read more
The GameObject with a Hinge Joint Component does not return to the initi...
How to reproduce:1. Open the “HingeJointBugReport“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. ... Read more
Crash on block_remove when a scene is opened in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/Resources/Scenes/Demo.unity“ scene Expected result: ... Read more
In Play Mode, an extra Sync Call is made every frame when a GameObject h...
How to reproduce: Open the “Repro.zip“ project Open the “New Scene“ Select the “Physics (2D)“ performance counter Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation