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The whole Action Map breaks when a Keyboard Modifier is selected
How to reproduce:1. Open the “BuildLine.zip” project2. Open the “MainScene”3. Enter Play Mode4. Observe the Game View Reproducible w... Read more
Tilemap Collider 2D is not updating the Collider shapes when removing Ti...
How to reproduce:1. Open the “Collider2DRepro“ project2. Open the “Scenes/Regular/Trying New Angles“ scene3. Enter the Play mode4. P... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Combat Test” scene3. Right-click on the “Enemy” GameObject in t... Read more
Setting VideoPlayer.time and pausing results in incorrect player.frame v...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the "Play" button4. Press the "Pause and Set Ti... Read more
[iOS] "Embed Frameworks" Build Phase is duplicated when multiple framewo...
How to reproduce:1. Open the attached project "embedTest.zip"2. Build the Project for iOS3. In the Xcode Project Observe the Build P... Read more
Crash on tlsf_free when UI Elements are moved to the side by scrolling
Reproduction steps:1. Open the “crash_prj” project2. Open the “BeginnerMission” scene3. Enter the Play Mode4. Observe the crash Expe... Read more
Nested object label indentation is incorrect when using the UI Toolkit I...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scene.unity" scene3. Select the “GameObject” GameOb... Read more
[VFX] Gizmo still incorrectly rendered for a hidden property
Steps to reproduce: 1) Create a new VFX Graph 2) Add Sphere and Position properties for it 3) Enable editing gizmos in inspector, dr... Read more
[2D] Light 2D component does not light the sprite correctly in the Play ...
Reproductions steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ scene3. In the Hierarchy window select the "... Read more
Animator.GetCurrentAnimatorClipInfo() returns an empty list when the Ani...
Reproduction steps:1. Open the attached “AnimatorTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation