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Editor tracks the incorrect state of shaders when modifying them during ...
How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more
[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more
iPhone 13 is not available through Device Simulator
Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more
Script icon Gizmos cause lag/performance issues in Scene view even when ...
Reproduction steps:1. Open the attached “IN-93546.zip” project2. Open the “crime” Scene3. Make sure Gizmos are enabled in the Scene ... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
[ScreenOrientation] Forcing orientation via script and rotating device c...
1. Open attached project2. Build to iOS with auto rotation3. Hold device in portrait4. Press "Set Portrait" button5. Rotate device a... Read more
Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Play the scene4. Disable the 'With On Audio Filter" compone... Read more
Launching Unity from command prompt ignores command line arguments when ...
Reproduction steps:1. Open the Command prompt2. Call "C:\Program Files\Unity 5.4.1p1\Editor\"Unity.exe -batchmode Note: Calling "C:\... Read more
[21.3 only] Error "NullReferenceException UnityEditor.SceneView.OnGU" is...
How to reproduce:1. Open the project “IN_29357”2. Open the “Goblin_01” prefab3. Select any child prefab in the Scene view4. Delete i... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers