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[Linux] Poor performance in the Editor when processing input events in "...
Reproduction steps:1. Open the attached “IN-108278” project2. Open the “MyEditorWindow” window (Tests > OnGUI test)3. Hovering ov... Read more
Frame Debugger flickers when a Shader Graph Window is open
Reproduction steps:1. Open the attached “IN-108543_FrameDebuggerFlicker.zip“ project2. Create and open a blank shader graph from the... Read more
Changes of MaterialPropertyBlock via Script reset when Sprite Renderer.C...
Reproduction steps:1. Open the attached “AnimateColorMaterialBlockBug“ project2. Open the “Assets/TestScenario/SampleScene“ Scene3. ... Read more
Player settings icons are not retrieved when using "PlayerSettings.GetIc...
Reproduction steps:1. Open the attached “IN-94979” project2. Run the “PlayerSettings.GetIcons” function (Tools > Get Icons)3. Obs... Read more
Multiple devices are detected when using a singular Xbox 360 Wireless Co...
How to reproduce:1. Open the attached “IN-92001.zip” project2. Navigate to File → Build Profiles3. Select “Windows, Mac, Linux” plat... Read more
[macOS] "Add Component" button is broken when the Editor is moved to a d...
How to reproduce:1. Enter macOS mission control (ctrl + arrow up) and create an additional workspace2. Open a new Unity project3. En... Read more
Reflection Problem custom Cubemap loses its reference when HDR is enable...
How to reproduce:1. Create a new 3D URP project2. Download and import any HDRI (.exr) image3. In the Edit → Project Settings → Playe... Read more
Surface Inputs are not rendering when using the custom BaseShaderGUI
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Shaders/ShadowReceiv... Read more
Inconsistent Button Spacing in Facebook Instant Games Build Profile UI
Steps to reproduce: Create a new Unity project Ensure Web Build Support module is installed via Unity Hub Open the Build Profiles wi... Read more
Inspector for Adaptive Probe Volumes is not repainted when toggling Real...
Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message