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Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more
Crash on block_locate_free when importing a 3D model with glTFast
Steps to reproduce:1. Create a new Unity project2. Add the {{com.unity.cloud.gltfast}}package through Package Manager3. Download the... Read more
Assembly reference not detected when running Editor in batch mode after ...
Reproduction steps:1. Open the attached “bug-assembly-reference-updated.zip” project2. Close the project3. Open the Terminal and nav... Read more
[HDRP APV] Bricks appear in empty spaces when zooming out
While zooming out Repro:1) Download project https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Replace the scene file with the attac... Read more
[General] [Windows] InputSystem InputAction.GetBindingDisplayString does...
How to reproduce:1. Install English and Russian language packs to Windows2. Open the attached project "InputSystemKeyboards.zip"3. C... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
[.NET] const field named same as a field in base class causes the field ...
Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers