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[Error] Creating an audio source throws an error
The console throws an error when creating or selecting a game object with an audio source after domain reload or entering play mode.... Read more
[Error] ARC audio clip entry reference is lost when undoing edits made i...
Removing a clip in play mode and subsequently undoing in edit mode throws an error. It messes up the window so that you cannot add o... Read more
Animated custom properties are not accessible in the Editor when importe...
Reproduction steps:1. Create a new project2. Import the user-attached “ExportScene01_Text.fbx” file by dragging and dropping it to t... Read more
[Error] Pressing the editor pause button throws a null reference error i...
With an empty window, pressing the editor pause button throws a null reference error. This happens regardless of being in play mode ... Read more
ARC playback stops due to doppler pitch scheduling
When the doppler effect is high it can cause ARC to stop playing. This could be a particular issue for racing games if using ARC for... Read more
Clicking on an empty space of a MinMaxSlider changes both values instead...
Steps to reproduce: Open the attached project "MinMaxSlider.zip". Open the "MyCustomEditor" window (Window > MyCustomEditor). Cli... Read more
ARC window shows old asset when changing resource
The ARC window should update to show the current ARC asset on an audio source when highlighting a game object in the Hierarchy. This... Read more
Undoing doesn't work when inside a number field
When the user is editing a number field and Without exiting(!) (see recording ARC number field undo) decides to undo their edit, it ... Read more
Deleting an ARC by deleting its folder does not redraw the window
When moving the ARC to a folder, then subsequently deleting that folder, the ARC window keeps showing the deleted asset. Repro Creat... Read more
Windows get messed up due to ARC
If the ARC window is open, it can mess up other editor windows through a certain set of actions. For example, the scene view is blan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left