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Fixed
Fixed in 6000.0.2f1
Votes
0
Found in
2023.2.0b16
6000.0.0b11
Issue ID
UUM-54710
Regression
No
ARC window shows old asset when changing resource
The ARC window should update to show the current ARC asset on an audio source when highlighting a game object in the Hierarchy. This happens only the first time the user changes a resource. If the game object stays highlighted, subsequent resource changes will not redraw the window.
*Repro*
# Create a game object with an audio source component using an ARC
# Open the ARC window
# Keep the game object highlighted throughout the rest of the steps
# Set the resource to a different ARC and observe the ARC window
# Change the resource again and observe the ARC window
Expected: The ARC window shows the currently referenced resource
Actual: The ARC window shows the previously referenced resource
*Note*
This applies to any methods of changing resource on an audio source as shown in the screen recordings
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Resolution Note (fix version 6000.0.2f1):
Fixed a bug that would cause the audio random container window to show the wrong asset.