Search Issue Tracker

Fixed

Fixed in 6000.0.2f1

Votes

0

Found in

2023.2.0b16

6000.0.0b11

Issue ID

UUM-54710

Regression

No

ARC window shows old asset when changing resource

--

-

The ARC window should update to show the current ARC asset on an audio source when highlighting a game object in the Hierarchy. This happens only the first time the user changes a resource. If the game object stays highlighted, subsequent resource changes will not redraw the window.

*Repro*
# Create a game object with an audio source component using an ARC
# Open the ARC window
# Keep the game object highlighted throughout the rest of the steps
# Set the resource to a different ARC and observe the ARC window
# Change the resource again and observe the ARC window

Expected: The ARC window shows the currently referenced resource

Actual: The ARC window shows the previously referenced resource

*Note*

This applies to any methods of changing resource on an audio source as shown in the screen recordings

  1. Resolution Note (fix version 6000.0.2f1):

    Fixed a bug that would cause the audio random container window to show the wrong asset.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.