Search Issue Tracker
The path of the Preset is not present in the Select Preset window when c...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/Advanced Mesh Interactions/Sample/Scen... Read more
[Android] Activity UI duplicates and jumps up when starting Unity GameAc...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Build Settings window (File > Build Settings)3. Click Extr... Read more
Material Previews in Project Browser do not update until values are chan...
How to reproduce:1. Create a 3D HDRP project2. Import the attached Unity Package "MATERIALS"3. Observe the Materials imported and ch... Read more
All VFX gets reimported when entering and exiting Play Mode while Scene ...
How to reproduce:1. Open the attached project "UnityBugVfxReimport2.zip"2. Enter Play Mode Expected results: VFX assets are not reim... Read more
"URP Decal Projector" scale is different from the original when it's dup...
How to reproduce:1. Open the attached project "Decal test 2.zip"2. Select "Decal Projector" in the Hierarchy window3. Change "Width"... Read more
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps:1. Open the attached project “ReproCrash”2. File > Build Settings > Build Expected result: Player is builtA... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps:1. Open the attached project “TestMacOs.zip“2. Open the “Assets/Scenes/CustomShaders.unity” Scene3. Add an empty ... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: Import the attached package Open Sample Scene scene Select Particle System > Test GO in the Hierarchy Pan scene... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce:1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip"2. Observe the Console Expected result: Compilation errors a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers