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0
votes
Fixed

Crash on GfxDevice::ExecuteAsync when setting Unlit (Universal Render Pi...

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Jul 29, 2025

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Version/s: 2022.3.9f1

How to reproduce:1. Open the attached “IN-109074“ project2. Open the “SampleScene“3. In the Hierarchy window, select “T → default“4.... Read more

5
votes
Won't Fix

Unity Camera produces wrong pixel values in build when the Camera has a ...

RP Foundation

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Jun 01, 2022

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Version/s: 2022.2.0b3

Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more

0
votes
Feature Request

Texelsize node does not return the correct value when you reduce the tex...

Shader System

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Jun 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3, 6000.0.0b11

The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more

2
votes
Not Reproducible

IAP transaction log not cleared when uninstalling app on Android 7.0

IAP

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May 31, 2017

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Version/s:

IAP transaction log not cleared when uninstalling app on Android 7.0 Read more

0
votes
Third Party Issue

[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...

Package: Oculus XR Plugin

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Oct 11, 2022

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Version/s: 3.1.1

Steps to reproduce:1. Open the attached project "OpenXRRuntimeSelection.zip"2. Open the Sample Scene3. In the Oculus App, confirm yo... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

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Jan 21, 2016

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Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

1
votes
Fixed

[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...

Entities Graphics

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Apr 13, 2023

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Version/s: 2022.2.13f1, 2023.1.10f1, 2023.2.0a8, 2023.3.0a1

How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

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May 16, 2019

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Version/s: 4.10.0 - preview

Steps to reproduce:1. Open the original project "hdrpupgraadefailure.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

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