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0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

Plugin inspector doesn't assign correct platform settings when importing...

Asset Import

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Jul 08, 2015

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Version/s: 5.1.0f3

To reproduce:1.Create new project and import attached "repro" package.2.Notice that it contains 2 plugin dll - XInputInterface32 and... Read more

0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more

2
votes
Not Reproducible

IAP transaction log not cleared when uninstalling app on Android 7.0

IAP

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May 31, 2017

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Version/s:

IAP transaction log not cleared when uninstalling app on Android 7.0 Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Won't Fix

Unity crashes after entering play mode a few times while a PS4 DualShock...

Input

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Jan 07, 2017

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Version/s: 5.5.0f3

Repro Steps: 1. Open provided project2. Open the scene "Stage1"3. Enter play mode4. Stop play mode as soon as something's rendered (... Read more

1
votes
By Design

[XR] Emission is rendered too bright for left eye when using Single Pass...

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May 27, 2022

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Version/s: 2019.4.29f1, 2020.3.15f1, 2021.3.0f1, 2022.1.0a4, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached "case_1350710.zip" project2. Load the "SampleScene"3. Enter Play mode Expected result: the "... Read more

0
votes
Fixed

GameObject Icon Gizmos are only shown on GameObjects with certain Compon...

Scene/Game View

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Oct 31, 2021

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Version/s: 2022.1.0a4, 2022.1.0a13

Reproduction steps:1. Open User-submitted project2. Add a Cube GameObject to Scene3. Select Cube GameObject in the Hierarchy4. Assig... Read more

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