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ScalableBufferManager.widthScaleFactor always returns 1 when using Direc...
How to reproduce:1. Open the attached project "IN-56163.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected resul... Read more
Baking time of several days when Generating lighting on specific project
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ToyMaster.unity” Scene3. Open the Lighting wi... Read more
"System.InvalidOperationException: Sequence contains no matching element...
How to reproduce:1. Open the attached project "My project.zip"2. Build the project Expected results: Build is successfulActual resul... Read more
Loss of bone joints when changing sprite library assets
How to reproduce:1. Download and open the attached "Waste" project2. In the Hierarchy window, select the "MainSuit" prefab3. In the ... Read more
"Maximum Cube Reflection Probes on Screen" is clamped to 64 when changin...
How to reproduce:1. Create and open a new HDRP project2. Select Assets/Settings/HDRP High Fidelity.asset3. Change "Maximum Cube Refl... Read more
[iOS] Camera loses focus when the device is near an object on some iOS d...
How to reproduce:1. Build And Run the attached “iOSfocus.zip” project on iOS device2. Move the device near any object (e.g., mouse)3... Read more
Crash with multiple stack traces when moving the Editor during the impor...
Reproduction steps:1. Create and open a new 3D Core project2. Drag and drop the attached “mobs_json.fbx” file into the Project windo... Read more
System.IO.IOException when repeatedly accessing multiple files from mult...
How to reproduce:1. Download and open the attached "UnityFileStreamTestForArchive" project2. Build and run the project on iOS3. Pres... Read more
[Linux] Crash on SetGtkWidgetSensitive when hovering over Jobs > Burst menu
Reproduction steps:1. Create a new 3D (URP) project2. Click Jobs and hover over Burst Expected result: Burst menu opensActual result... Read more
[Linux] Crash on DestroyGtkWidget when setting Layout to Default, or cre...
Reproduction steps:1. Create a new 3D project2. Set Layout to Defaultor1. Create a new project from a tutorial template such as an F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow