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Won't Fix

Votes

0

Found in

2021.3.30f1

Issue ID

UUM-53172

Regression

No

Loss of bone joints when changing sprite library assets

-

How to reproduce:
1. Download and open the attached "Waste" project
2. In the Hierarchy window, select the "MainSuit" prefab
3. In the Inspector window, change the Sprite Library asset to "MainCharacterSprites"
4. Change the Sprite Library asset back to "GhostSpiderSprites"
5. Observe the Scene view

Expected outcome: No bone loss occurs
Actual outcome: Bone loss occurs

Reproducible with: 2021.3.30f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9

Reproduced on: MacOS Ventura (13.4)

  1. Resolution Note:

    In the given example, the bone references in the Sprite Skin component are incorrectly assigned (Chest -> Neck and Neck -> Chest).

    After changing them to reference correct bones, the issue doesn't appear anymore.

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