Search Issue Tracker
PropertyDrawer is not refreshing when populating [SerializeReference] fi...
How to reproduce:1. Open the user-attached “SerializedReference-BugReproProject.zip” Project2. Select the “New Test Scriptable Objec... Read more
[Android] Build fails on Android Studio when the project is exported wit...
How to reproduce:1. Open the attached “IN-35465” project2. In the Edit → Build Settings check Export Project and Export for App Bund... Read more
MultiColumn Tree View Scroll View does not refresh on Sort
How to reproduce:1. Open the attached project "ClientDriven.zip"2. Open Assets/Scenes/Bootstrap.unity3. Open Window>Analysis>P... Read more
Interactions are reset to default when you set 0 as values
How to reproduce:1. Open the attached project "IN-55588.zip"2. Open Assets/New Controls.inputactions3. Change Action properties>I... Read more
[TextMeshPro] Application crashes when pressing “Done” on the keyboard i...
How to reproduce:1. Build And Run the user’s attached “ConquestTest.zip” project on iOS device2. In the app, focus on the Text Field... Read more
Silent crash when Stadia controller is reconnected via cord while Device...
Reproduction steps:1. Open the attached “StadiaCrash.zip“ project2. Connect the Stadia controller via cord3. Open the Input Debugger... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce:1. Open the attached project "DefaultProjectURP.zip"2. Select Assets/Scripts/SOs/TestSO.asset3. Drag and drop Cube_... Read more
Input System Asset does not save when pressing CTRL+S
How to reproduce:1. Open the user's attached project2. Open Assets/PlayerInput.inputactions3. Add Action4. Press CTRL+S while in the... Read more
Build folder is empty when built to a shared folder on another machine
How to reproduce:1. Set up a shared folder on one machine and connect to it with the machine that will be used to reproduce the issu... Read more
Intellisense is not detecting Unity-specific suggestions when a script i...
How to reproduce:1. Open the user-attached “TestAssemblySwitch.zip” Project2. Open the “PlayerController.cs” Script found in the Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed