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0
votes
Fixed

ScriptableObjects doesn't serialize the parameter when it's named "m_Curve"

UI Toolkit Authoring Framework

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Feb 15, 2023

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Version/s: 2022.3.17f1, 2023.2.0a2, 2023.3.0a3

How to reproduce: Open the attached project "2.2.6.AnimationCurvesSerialize.zip" Select Assets/TestData.asset Edit the "Curve" in th... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

Prefabs using "Hybrid Convert To Entity" component are visible in the Ga...

HD RP

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Jun 16, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "CubeGameView.zip"2. Enter Play Mode3. Observe the Game view Expected result: Cube is not in the Ga... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use on screen buttons to move the Prefab4. See the flickering on t... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.1.6

Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more

0
votes
Won't Fix

HDR color changes to a different outcome when any modifier is changed du...

Mecanim Animation

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached “Bug” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Observe th... Read more

0
votes
Fixed

Using mirror option in the animation preview, animation becomes broken

Animation

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May 29, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

DirectX11

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May 15, 2023

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Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

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