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Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more
[Usability] No warnings about having sufficient space before generating ...
How to reproduce:1. Create the new Unity project2. Add any lights into the scene3. Go to Window -> Rendering -> Lighting ->... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro:--open http://unity3d.com/webplayer/setup/--rig... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more
[XRHands] "libUnityOpenXRHands.so is not 16KB-aligned" warning appears w...
Steps to reproduce:1. Create a new project2. Import XR Hands package3. Switch to Android4. Build an APK5. Observe the warning in con... Read more
NormalMap Tiling not working on Mobile Bumped Diffuse shader
To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument