Search Issue Tracker

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

-

Mar 01, 2016

-

Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

0
votes
Fixed
0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

-

Jan 30, 2020

-

Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
Fixed

"Ghost" attributes saved in UXML files

UI Builder

-

Oct 27, 2023

-

Version/s: 2023.2.0b15, 2023.3.0a10

Steps to reproduce: Open attached project "Assets/MyUiDocument.uxml" is invalid Edit the file with a text editor, and remove {code:j... Read more

3
votes
Fixed

[URP][2D] Normals maps are flipped when the Sprites scale is flipped (fr...

Package: Scriptable Render Pipeline Universal

-

May 29, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached "2DLightBug" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Ligh... Read more

2
votes
Fixed

Light2D is not working in the Build when created through script

-

Aug 05, 2022

-

Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more

0
votes
Fixed

[Android] Crash when recording audio with a connected Bluetooth audio de...

Platform Audio

-

Aug 08, 2023

-

Version/s: 2022.3.6f1, 2023.1.6f1, 2023.2.0b2

Reproduction steps:1. Open the attached project “BluetoothProject”2. Build and Run the project on Android3. When prompted, grant the... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

-

Dec 12, 2019

-

Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.