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[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro: 1. Open attached project 2. UIE Test Suite > Open FTP 3. Scrollview ... Read more
There are inconsistent margins between Position, Rotation and Scale prop...
How to reproduce: 1. Create and open a new project 2. Select the 'Main Camera' object in the Hierarchy window 3. Observe the Transfo... Read more
Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...
Reproduction steps: 1. Open the user's attached "ArmRobot.zip" project 2. Load "ArticulationRobot" scene 3. Go to Edit -> Project Se... Read more
HDRP Custom Pass Renderer Selection only works with GameObjects using HD...
Reproduction steps: 1. Open the attached “BackgroundSeparationTest.zip“ project 2. Open “OutdoorsScene” scene 3. Enter Play mode ... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce: 1. Open the "VS_Leak.zip" project 3. Open the "NewBehaviurScript.cs" script 4. Attach Unity Debugger via Visual St... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more
[Camera] Camera preview does not display visible world space canvas
1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce: 1. Open the attached "ReproCrash" and "Level TEMPLATE" scene 2. Enter playmode and wait for about 3 seconds 3. E... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce: 1. Install Link Shell Extension 2. Create a new project 3. Create a Symbolic link to a folder outside the Assets f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time