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0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

1
votes
By Design

[Linux] Context Menu does not show up immediately when right-clicking it...

Input

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Jun 01, 2022

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Version/s: 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15

Reproduction steps:1. Download and open the attached project: "case_131990"2. Open the Input Actions file called "Test" in the Asset... Read more

0
votes
Not Reproducible

Sometimes users aren't able to download Tutorial Projects when using Uni...

Hub

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Apr 18, 2019

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Version/s: 2019.1.0f2

How to reproduce:1. Open Unity Hub2. Navigate to Learn section3. Select Tutorial Projects4. Try to download any project5. See error:... Read more

0
votes
Fixed

[Splines] Mirrored and Continuous tangents conversion aren't synced with...

Package: Splines

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Mar 28, 2022

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Version/s: 2.0.0

1. Create a default Circle shape2. Select a knot 33. From its inspector, notice the rotation is set to 225 on the Y axie4. Set the Y... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Fixed

Crash in GameObject::SendMessageAny while entering the playmode second t...

Physics2D

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May 17, 2017

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Version/s: 5.6.0p4

How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

0
votes
Not Reproducible

Loading scene crashes Editor at DrawUtil::DrawMeshRaw

Asset and Scene Management

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Oct 06, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open attached project2. Open "2. Little Planet (Nightmare)" sceneResult: Editor crash at DrawUtil::DrawMeshRaw... Read more

5
votes
Fixed

[tvOS] Grey screen shown after the native splash screen and before the a...

tvOS

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Mar 08, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more

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