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0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

2
votes
Not Reproducible

[Android] Player freezes on the Android device when using IL2CPP Scripti...

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Jul 03, 2024

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Version/s: 2022.3.35f1

How to reproduce:1. Open the “IN_78953” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more

0
votes
Fixed

Light gizmo stays enabled in prefab mode when the Disable Gizmo option i...

Scene Tooling

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Aug 24, 2023

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Version/s: 2023.3.0a3

Repro steps (check video for visual repro) : make a new project create a prefab with a game object and a directional light object in... Read more

0
votes
Fixed

[Android][OpenGL] Soft Shadows contain artifacts when the OpenGL Graphic...

Lighting

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May 17, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “ShadowTest_16” project2. In the Build Settings window, switch to the Android build target3... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

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Mar 05, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

EnsureRunningOnMainThread error in TessellationJob.ApplyInset

UI Toolkit Graphics

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May 16, 2024

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Version/s: 6000.0.2f1

When tessellating the UI geometry, it is possible to get an error because a null check is performed on the job thread.{noformat}Inva... Read more

0
votes
Not Reproducible

“ExecutionFailedException” error is thrown when building AR Mobile Templ...

ARKit

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Dec 09, 2025

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Version/s: 6.3.1, 6.4.1

Steps to reproduce:1. Create new Unity project using AR Mobile Template2. Open Build Profiles window3. Switch active Platform to iOS... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

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Jul 03, 2019

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Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more

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