Search Issue Tracker

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

-

Jan 18, 2020

-

Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
By Design

Particle System with the custom Material breaks the Scene view when the ...

-

Oct 09, 2025

-

Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached project "BugRepro"2. Open the "OutdoorScene" scene3. In the Hierarchy, select the "Particle Sy... Read more

0
votes
By Design

Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” ...

-

Aug 13, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Enter Play Mode and move the cursor to the Game view3. Observe the cursor Exp... Read more

0
votes
By Design

Command buffers don't work until the camera is re-enabled

Camera

-

May 17, 2016

-

Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

1
votes
Active

Alembic asset prefabs remain in Project window when attempting to delete...

Package: Alembic Importer

-

Dec 02, 2025

-

Version/s: 2.4.3

How to reproduce:1. Open the attached project "IN-125804"2. Open "SampleScene"3. In the Project window, navigate to the "Models" fol... Read more

0
votes
In Progress

Crash with multiple stack traces when opening a specific project for the...

-

Oct 14, 2025

-

Version/s: 6000.2.7f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-114956” project2. Observe the crash Reproducible with: 6000.2.0b2 (d4c40f50eb81), 6000.2.7... Read more

0
votes
Fixed

[Package Manager] My Assets download progress label is hard to read when...

Packman

-

Nov 29, 2019

-

Version/s: 2019.3, 2020.1, 2020.1.0a15

When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
Fixed

Shader compilation stuck on "0 / 6144 variants ready" when trying to com...

-

Feb 22, 2023

-

Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.