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0
votes
By Design

Some TextMesh Pro Font Asset Preview Box items icons are tiny or nonexis...

Text (TextMeshPro)

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Sep 23, 2025

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Version/s: 2021.3.56f1, 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more

1
votes
Won't Fix

Holes and different colors appear on default Tree Materials after applyi...

Terrain

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5

Reproduction steps:1. Create a new 3D (Built-in Render Pipeline) template project2. Create a Tree GameObject (GameObject > 3D Obj... Read more

0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

5
votes
Duplicate

Player lighting not generated when building the project using command line

Shadows/Lights

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Mar 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Won't Fix

WebGL build fails to run properly with 2DAnimation skinned animation

WebGL

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Jul 12, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1

1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more

0
votes
Fixed

D3D12 Device Filter Lists Asset information box has too much empty space

DirectX12

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a7

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create &gt; D3D12 Settings &gt; Device Filter... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

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