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Serializable type loses its "NaN" value when copying and pasting it in t...
How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more
m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Package Manager (Window > Package Manager)3. Remove High Defin... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
[IAP] Silent crash when installing the IAP package
When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
[DX12] GameObjects using CommandBuffer DrawProcedural and DispatchComput...
How to reproduce:1. Open attached “IN-99220” project2. Make sure project is running in DX123. Open the “Scene”4. Select the “Options... Read more
[Windows] URP Game and scene view results in black screen on Windows (DX...
Reproduction steps:1. Open the project “BlackEditor”2. Observe Game and Scene views Expected result: Game and Scene views are with a... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size