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Crash on RenderImageFilters when exiting Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Streets.unity“ scene3. Enter Play Mode4. Exit Play... Read more
[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
[CharacterController] isGrounded returns wrong values while character is...
Steps to reproduce: 1. Open the attached project2. Add a 'Test' input button in Editor/Project Settings/Input3. Open and play the 'A... Read more
Broken shader material in Feature Examples Sample
How to reproduce:1. Create a new empty 3D (URP) or 3D (HDRP) project2. Import Shader Graph Feature Examples Sample (Package Manager ... Read more
[macOS] Crash on Material::RemoveUnusedProperties when removing unused M...
Reproduction steps:1. Open the attached “TestCrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy wi... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[URP] Custom effect flickers when resizing Scene and Game views
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more
Light 2D Alpha Blend On Overlap setting does not update when upgrading p...
How to reproduce:1. Open the user's attached project in 2020.3 (URP <= 11)2. Select "Point Light 2D" in the Hierarchy3. In the In... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
- TableEntryAdded event is not triggered when a new entry is added in the Localization Tables window
- The macOS Player is built to a different folder than the selected one when the Player is built on Windows
- Editor memory leak in VisualElement when recompiling in a blank URP project
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version