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0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

Error when going into playmode with Maximize on Play

Window management

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Feb 29, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Fixed

“Cannot delete asset. [blank] is not a valid path.” warning is thrown wh...

Play Mode Framework

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Nov 25, 2025

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Version/s: 6000.4.0a6, 6000.5.0a3

Steps to reproduce:1. Create new Unity project2. Open Multiplayer Center window3. In Multiplayer Center window select Genre of the G... Read more

1
votes
Active

Incorrect error box style when installing the unsigned package in the Pa...

Packman

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Jan 09, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a3

How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more

1
votes
Third Party Issue

log4net error is thrown when using .NET Standard 2.0 for Linux server bu...

Mono

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May 23, 2022

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Version/s: 2020.3.33f1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more

0
votes
Fixed

[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...

Visual Effects

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Jul 03, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

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