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0
votes
Won't Fix

Focused Inspectors do not repaint on every frame when playing a models A...

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Jan 21, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b3

Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more

0
votes
Won't Fix

GameObject does not stop moving when being moved by an Animation Clip an...

Mecanim Animation

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Mar 21, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the user attached "Repro2.zip" project2. Open the "AnimPlayablePauseBug" scene3. Enter Play mode and in t... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

InvalidOperationException error when attempting to undo inside UI Builder

Mecanim Animation

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Jul 22, 2022

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Version/s: 2021.3.4f1

How to reproduce:1. Open the attached project “IN-6124_GameJam2022_Q2_TeamB.zip“2. Press Window → UI Toolkit → Builder3. Select “Pau... Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

0
votes
Fixed

[IL2CPP] New() operator causes a NullReferenceException error in a build

IL2CPP

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Jun 14, 2022

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Version/s: 2021.3.4f1

Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more

0
votes
Fixed

Word in Text Field is not being selected when double-clicking if “double...

UI Toolkit Controls

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Mar 17, 2023

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Version/s: 2021.3.21f1, 2022.2.12f1

How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the Text Field, double-click to sel... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

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Jun 05, 2017

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Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

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