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Values changed in cginc file are not detected in shaders
To reproduce: 1. Open attached project; 2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the r... Read more
[Android] White screen after returning from Oculus Profile menu back to ...
Reproduction steps: 1) Open "888934_OculusHomeIssue.zip" project 2) Build and run on Android device 3) Attach device to the GearVR r... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...
How to reproduce: 1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip" 2. Open Scene "SampleScene" ... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project 2. Open 'WorksNot' scene 3. It has 3 Overlapping buttons 4. Play the scene 5. ... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce: 1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm) 2. Build and run a 'Test (Swirling)' s... Read more
[VFX Graph] Screen space size not compatible with non uniform scale
Screen space size node doesn't take in consideration Scale resulting in loosing scale behavior. Repro steps: -Create a new VFX -A... Read more
[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...
Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time