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0
votes
Fixed

UI does not display until editor refresh if assign Source Asset before P...

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Nov 15, 2024

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Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a4, 6000.2.0a1, 7000.0.0a9

Steps to reproduce: Open a Unity Project In the Project Window, create a new Panel Settings asset via Create > UI Toolkit > Pa... Read more

0
votes
Fixed

Building 3D Sample Scenes (URP) Project fails

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Nov 30, 2023

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Version/s: 2022.3.15f1

How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open the Build Settings Window (File -> Build Settings)3. Click... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

CinemachineStateDrivenCameraEditor Selection Nullreference Error with An...

Package: Cinemachine Classic

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Jul 11, 2023

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Version/s: 3.0.0-pre.7

Reproduction Steps: Open the attached project Open Scene SampleScene Dock the Project panel next to the Inspector (only one should b... Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

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Nov 13, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more

0
votes
By Design

List items wrongly initialized in the Inspector when values are declared...

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Nov 27, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more

0
votes
Fixed

[.NET] const field named same as a field in base class causes the field ...

Universal Windows Platform

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Jun 05, 2017

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Version/s: 5.6.0f3

Repro consists of 2 classes: using UnityEngine; abstract class BaseClass : MonoBehaviour{[SerializeField]private int m_Number = 5; p... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Won't Fix

[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect

Package: Scriptable Render Pipeline HD

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Feb 17, 2022

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Version/s: master

Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more

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