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Environment lighting missing when building with CLI on Linux
What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more
The Fallback font does not get displayed when a fallback happens with th...
How to reproduce:1. Open the “FontsFallback.zip“ project2. Open the “SampleScene“3. Make sure that you don't have a “Tifinagh“ font ... Read more
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
[Input] Latest pressed button release of two isn't detected when releasi...
How to reproduce:1. Open the user’s attached “InputOutFrameTest” project2. Enter the Play Mode in the “SampleScene” Scene3. Click an... Read more
Foldout toggle does not align with its label when using the UIToolkit Tr...
How to reproduce:1. Open the attached “IN-109187” project2. Open the “TestTVWindow” Tab (at the top toolbar Test > Test Tree View... Read more
Inspector Components temporarily lose some fields when recompiling the code
How to reproduce:1. Extract and open the attached “IN-108998.zip“ project2. Open the “DepthShadowDemo.unity“ Scene3. In the Hierarch... Read more
[NetCode for Entities 1.0.0-pre.44] error NetCode: Index was out of range
1. What happenedI get the comipile error when try to put GhostComponent to a component at package 2. How can we reproduce it using t... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12