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Asset reference name is lost in existing shaders when the kernel line is...
How to reproduce: 1. Open attached project "New Unity Project (2).zip" 2. Select "Test" GameObject 3. Look at the "TestShader" compo... Read more
SS Shadows on Pom are too sharp
Active SS Shadows. On a plane with parallax occlusion, the SS Shadows look too sharp. Maybe we need a parameter to smooth them Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce: 1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm) 2. Build and run a 'Test (Swirling)' s... Read more
Editor crashes atGfxDevice::SetRenderTargets while importing
Steps to reproduce: 1. Download project 2. Open downloaded project 3. While project is importing Editor crashes Expected results: P... Read more
Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields o...
Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields on macOS, .NET 7.0/ Unity Mono return correct value. On 20... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
Node warnings are unreadable when using Graph Inspector Window
How to reproduce: 1. Open the attached project "SGIssuesRepro.zip" 2. Open the Shader Graph (Assets>New Shader Graph) 3. In the Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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