Search Issue Tracker

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

2
votes
Active

“No Theme Style Sheet set to PanelSettings” warnings appear when changin...

UI Toolkit Graphics

-

Oct 23, 2025

-

Version/s: 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-120158.zip” project2. Open “SampleScene”3. From the Project Window, select “icons8_phone... Read more

2
votes
Fixed

Texture preview can be clicked through

Asset - Importers

-

Apr 02, 2020

-

Version/s: 2019.3.0b10, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "texture-bug.zip" Project2. Click on texture.png file in project view3. Drag the texture previ... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

-

Dec 12, 2019

-

Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

1
votes
Active

Unity CIL Linker fails on Player build when persistent listeners have "<...

IL2CPP

-

Oct 24, 2025

-

Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

-

Jun 21, 2022

-

Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Fixed

Ray Tracing Reflection Denoiser Is Partially Broken

HD RP

-

Jul 29, 2022

-

Version/s: 2021.3.7f1, 2022.2.0b2, 2023.1.0a1

The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness &gt; 0.5 In half resolution mode Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

-

Nov 28, 2019

-

Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

-

Feb 18, 2015

-

Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

-

Jul 02, 2019

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.