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1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Fixed

[TestRunner] Playmode tests result counter fails to update when running ...

Package: Test-Framework

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Jan 03, 2020

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Version/s: 2019.1.0b9, 2020.1.0a18

Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more

0
votes
Won't Fix

The Sprite Shader modification does not get reflected in the Player buil...

Build Systems

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Jun 03, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more

2
votes
In Progress

Flickering occurs in Reflection Probes when when Probe Blending is enabled

Lighting

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Nov 18, 2025

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Version/s: 6000.0.62f1

How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more

0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Active

Deleting a folder containing an open graph does not update the graph window

Graph Toolkit

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Aug 04, 2025

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Version/s: 6000.5.0a7

Steps to reproduce: Download and import the attached "gtk-delete-folder.unitypackage" Open "Basic graph" in the "Repro" folder Delet... Read more

0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more

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