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[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more
Flickering occurs in Reflection Probes when when Probe Blending is enabled
How to reproduce:1. Open the attached "ReflectionProbeGlitchBug.zip" project2. Open the "SampleScene"3. In scene view, try closing i... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
Deleting a folder containing an open graph does not update the graph window
Steps to reproduce: Download and import the attached "gtk-delete-folder.unitypackage" Open "Basic graph" in the "Repro" folder Delet... Read more
Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...
How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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