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[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
Polybrush tools corrupt GameObject vertexes when the GameObject is made ...
Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more
"Connected Player" dropdown in Console Window is too narrow to fit its text
To reproduce:1. Open Unity editor2. Select the Default Layout3. View the Console Window Desired outcome: "Connected Player" dropdown... Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce:1. Open the user's attached "2022 testing" project2. Open the "SampleScene" Scene3. Select the "Testy" GameObject i... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
Device simulator package breaks when UI Toolkit package is imported in t...
Steps to reproduce:1. Open the attached project "Case_1278014"2. Notice the "Device simulator" related error in the console Expected... Read more
[MacOS] Drag&Drop stops working for Editor
Sometimes Drag&Drop stops working on Mac. To repro:0. Provide any Drag&Drop operation: e.g.:1. Create a script and move it t... Read more
[2018.4] Switching between GPUs on Device to Use setting will not render...
The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version