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[UNET] NetworkManagerHUDeditor producing null reference errors when Game...
Steps to reproduce: 1. open attached project 2. play the scene 3. select 'NM' from hierarchy - 2errors each frame printed out Read more
Inlined Styles settings are dismissed if changing them from the script i...
How to reproduce: 1. Open the user’s attached “Resolved.zip” project 2. Open “Resolved.uxml” (Assets > UI Toolkit > Resolved) 3. ... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
"NullReferenceException" is thrown when calling LocalizationSettings.Str...
How to reproduce: 1. Open the attached project "LocalizationBug.zip" 2. Click Localization>Print Localization String Tables Exp... Read more
InvalidCastException is thrown when asset type metadata is not first in ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Test > Test Bug 3. Observe the Console w... Read more
Reset doesn't clear the vertex buffer for Image and Raw Image
Steps to reproduce : - create an Image - add a sprite - click on the cog for the component - choose Reset and notice that the imag... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce: 1. Open user-submitted project (ReproductionProject) 2. Open Window > Mecanim Event Editor 3. Select Add clip from... Read more
[SRP] Selection Outline is gone and spamming depth surface error in console
Steps: 1. Open attached project (CRT_URP.zip) 2. Open Master scene 3. On SceneView, select any cube 4. Observe there is no orang... Read more
Warning doesn't appear when instantiating a struct defined in a differen...
How to reproduce: 1. Open the attached “Required.zip“ project Expected result: 3 warnings appear in the Console Actual result: ... Read more
[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce: 1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above 2. Open the "SampleScene" Scene 3. Go to Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger