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[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changedUser needs to reassign the Material then only leaf c... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more
Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes
Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
GameObject Position changes when its child Collider is rotating
How to reproduce:1. Open the project “IN_32375”2. Enter the Play Mode3. Select Scene view4. Select the “Cube” GameObject in the Hier... Read more
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more
After Project Upgrade, a GUI Layer deprecation error and warning appears...
This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more
"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...
How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more
Render Graph Execution errors are thrown when restarting HDRP project wi...
How to reproduce:1. Open the user's attached project2. Open scene OutdoorsScene3. In the Scene view control bar, toggle Scene lighti... Read more
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