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0
votes
Won't Fix

x, y, z, w values of HDR color are added to the timeline of Animation wi...

Animation

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Dec 17, 2019

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Version/s: 2018.4, 2019.3.0f3, 2020.1

x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more

0
votes
Fixed

[Inspector] Component isn't placed at the bottom when releasing mouse ou...

Inspector Framework

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open a new Unity project2. Create a new GameObject3. Add 2 new Components4. Drag the upper-Component below the o... Read more

0
votes
Fixed

[UNET] WebGL disconnects in real world latency simulation

Networking

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Apr 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

1
votes
By Design

Sprite Atlas bundles size is double when built for iOS

Package: Addressables

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Dec 12, 2024

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Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more

0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Sep 02, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

1
votes
Active

[Lighting] Material Preview does not show selected Reflection Probes

Shadows/Lights

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Jun 08, 2021

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Version/s: 2019.4.26f1, 2021.2.0a20

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

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Jun 03, 2022

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Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

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