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0
votes
Third Party Issue

Error "Building Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build...

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Mar 16, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the project “IN_34006”2. Press File → Build Expected result: no errors in the ConsoleActual result: errors ... Read more

0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

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Jun 02, 2015

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Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d.c... Read more

0
votes
Fixed

Timeline "Playable Track" renaming selection has poor text contrast

Package: Timeline

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Jun 13, 2025

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Version/s: 1.8.8

How to reproduce:1. Create a new Unity project2. Open the Timeline window (Window -> Sequencing -> Timeline)3. Right-click in ... Read more

0
votes
Fixed

After a Script Re-Compile is triggered a Plugin causes that Menu Items e...

Window management

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Oct 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1

Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more

0
votes
Fixed

Bug reporter crashes on Mac when machine is connected to the internet

MacOS

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Sep 04, 2019

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Version/s: 2019.3.0a8

Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more

0
votes
Active

SearchColumn of type "ObjectReference" does not get refreshed for the cu...

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Sep 30, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

How to reproduce:1. Open the project “IN-113668_LightTesting”2. Open the “SampleScene.unity” scene (Project tab → Assets → Scenes)3.... Read more

0
votes
Won't Fix

[Roslyn Analyzers] Warning messages do not stay after compilation is com...

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Jul 14, 2022

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Version/s: 2022.2.0a19, 2023.1.0a3

Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more

0
votes
Fixed

Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...

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Sep 23, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a9

To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more

0
votes
Fixed

Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP

IL2CPP

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Feb 07, 2017

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Version/s: 5.6.0b3

It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRea... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

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