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UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
[HDRP] Volumetric Fog flickers when using secondary Camera which renders...
How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
[NetworkBehaviourInspector] Inspector is unable to display SyncList
Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more
[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
[Android] "System.IO.File" "WriteAllBytes()" and "WriteAllText()" does n...
Reproduction steps: 1. Open "Unity2019AndroidSystemIOFileWriteBug.zip" project2. Build for Android3. Check Logcat for "CachePath exi... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more
[Forma Render] NullReferenceException in UnityEngine.UIElements.PanelRay...
Reproduction steps:1. Open the “Validation“ project2. Enter the Play Mode3. Observe the Console Expected result: no NullReferenceExc... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size