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[Mobile] Player Crash on scripting_invoke_profiler_begin when the built ...

IL2CPP

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Aug 13, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-110405.zip” Project2. Build and Run the “SampleScene” on a Mobile device3. Observe the Cra... Read more

0
votes
Fixed

Smoothness always use alpha diffuse when using the constant source

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Aug 14, 2025

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Version/s: 6000.5.0a1

Steps to reproduce: Create a terrain Create a terrain layer with only a diffuse map with an alpha channel. Paint it. Change the Smoo... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Fixed

[Editor] Error message overflows in console on scrolling

Themes

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May 22, 2019

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Version/s: 2019.3.0a3

Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro:1. Create a ne... Read more

0
votes
Fixed

[ShaderGraph] Pasting node with mouse doesn't paste near location of the...

Package: Shader Graph

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Dec 10, 2019

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Version/s: 7.1.8

This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
By Design

OnTriggerExit2D is called before OnTriggerEnter2D for same object when I...

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Aug 01, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1

How to reproduce:1. Open the attached “Piggy Games Test.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Consol... Read more

0
votes
Fixed

Object casts shadow through wall when Baked GI is on

Shadows/Lights

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Sep 15, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

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Jan 22, 2023

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Version/s: 1.0.0, 1.4.4

Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

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